[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")]
[Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)]
[stopmusic]
[Dialog]
[Background(image="65_g10_dreamcastlestage",screenadapt="coverall", block=true)]
[Delay(time=1)]
[playMusic(intro="$loneliness_intro", key="$loneliness_loop", volume=0.6)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[delay(time=0.5)]
[Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)]
[Subtitle(text="大雨如泪水一般落下,我只是无垠海水中的一滴。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="独行的夜,不再迷茫。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[Subtitle(text="我,毋畏恐惧。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)]
[subtitle]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)]
[delay(time=1)]
[Dialog]
[stopmusic(fadetime=2)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot]
[Background(image="bg_cellroomC", screenadapt="coverall", block=true)]
[Delay(time=0.5)]
[PlayMusic(key="$wasteland_loop", volume=0.6)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=0.5)]
[PlaySound(key="$d_gen_dooropen", volume=0.4)]
[Delay(time=1)]
[name="狱警"]犯人48038,出来。
[name="激动的犯人"]长官,您有什么吩咐?
[name="狱警"]检查个人物品,有没有遗漏?
[name="激动的犯人"]没有,东西我都带齐了!
[name="狱警"]沿着走廊往前面走,走到尽头的那个小窗,签个字离开就行了。
[name="激动的犯人"]好、好的,谢谢长官!
[Dialog]
[PlaySound(key="$d_avg_openftstprun", volume=1, loop=true, channel="a")]
[PlaySound(key="$d_gen_walk_n", volume=1,delay=1.5)]
[StopSound(channel="a", fadetime=4)]
[Delay(time=2.5)]
有力的小跑声在长廊上回荡。
而沉闷的皮靴声则一点点向走廊的最深处靠近。
[Dialog]
[charslot(slot = "m", name = "avg_npc_134",duration=0.7)]
[delay(time=1)]
[charslot(slot = "m", name = "avg_npc_134",focus="m")]
[name="狱警"]海铃。
[Dialog]
[charslot]
[delay(time=0.5)]
[charslot(slot="m",name="avg_4186_tmoris_1#1$3",duration=0.7)]
[Delay(time=1)]
[charslot(slot="m",name="avg_4186_tmoris_1#1$3",focus="m")]
[name="八幡海铃"]在。
[charslot(slot = "m", name = "avg_npc_134",focus="m")]
[name="狱警"]滚吧,今年别让我再看到你。
[Dialog]
[charslot]
[PlaySound(key="$d_gen_dooropen", volume=0.8)]
[Delay(time=1)]
[charslot(slot="m",name="avg_4186_tmoris_1#1$3",focus="m")]
[Delay(time=0.2)]
[PlaySound(key="$d_avg_footstep_stonestep",volume=0.6,channel="step",loop=false)]
[stopsound(channel="step",fadetime=4)]
[charslot(duration=1)]
[Delay(time=2)]
海铃熟练地拿起自己的琴盒,慢悠悠地走出了监狱。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot]
[Background(image="33_g6_newtown_street", screenadapt="coverall", block=true)]
[Delay(time=1)]
[PlaySound(key="$d_avg_rainlight_loop", volume=0, loop=true, channel="c")]
[SoundVolume(volume=1, channel="c",fadetime=2)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
叙拉古还是和从前一样,用连绵的小雨迎接她的回归。
[Dialog]
[stopsound(channel="c", fadetime=3)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot]
[Background(image="33_g10_smallrestaurant", screenadapt="coverall", block=true)]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[PlaySound(key="$d_avg_crowdrun",volume=0.8)]
[charslot(slot="l",name="avg_npc_698_1#1$1",duration=1)]
[charslot(slot="r",name="avg_npc_699_1#1$1",duration=1)]
[delay(time=2.5)]
[charslot(slot="l",name="avg_npc_698_1#1$1",focus="l")]
[name="领头的打手"]这条街,还有前后两条街,每家店都派人盯着,绝对不能让她跑了!
[charslot(slot="r",name="avg_npc_699_1#1$1",focus="r")]
[name="谨慎的打手"]是!
[Dialog]
[charslot]
[delay(time=0.5)]
[PlaySound(key="$d_avg_runstop", volume=1)]
[charslot(slot="m",name="avg_npc_699_1#1$1",duration=0.5)]
[delay(time=0.7)]
[charslot(slot="m",name="avg_npc_699_1#1$1",focus="m")]
[name="慌张的打手"]大哥,北街那边传来消息,她朝这边过来了!
[charslot]
[charslot(slot="r",name="avg_npc_698_1#1$1",focus="r")]
[charslot(slot="l",name="avg_npc_699_1#1$1",focus="r")]
[charslot(slot="l",name="avg_npc_699_1#1$1",focus="r")]
[name="领头的打手"]盯紧她,别让她跑了!
[charslot(slot="l",name="avg_npc_699_1#1$1",focus="l")]
[name="慌张的打手"]她......她好像没有要躲的意思。
[charslot(slot="r",name="avg_npc_698_1#1$1",focus="r")]
[name="领头的打手"]......让其他人都聚过来!
[Dialog]
[stopmusic(fadetime=2)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[charslot]
[Background(image="33_g2_srcalley", screenadapt="coverall", block=true)]
[Delay(time=1)]
[PlaySound(key="$d_avg_rainlight_loop", volume=0, loop=true, channel="d")]
[SoundVolume(volume=1, channel="d",fadetime=2)]
[playMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.6)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
狭窄的胡同里,一群凶神恶煞的打手,正将提着琴盒的少女团团围住。
[charslot(slot="m",name="avg_npc_698_1#1$1",focus="m")]
[name="领头的打手"]又见面了......海铃。
[name="领头的打手"]呵,我一开始还在想,你这种高手,怎么没有一个家族把你纳入麾下。
[name="领头的打手"]我们家族遭难后,四处打听,才知道你原来是个臭名昭著的“叛徒”。
[name="领头的打手"]你前后换过十几个名字,在各个家族间来回接活。
[charslot(slot="m",name="avg_4186_tmoris_1#9$3",focus="m")]
[name="八幡海铃"]我们的合同里没有写我不能替别人干活。
[name="八幡海铃"]而且我早就说过——我只是拿人钱财,替人消灾。
[charslot(slot="m",name="avg_npc_698_1#1$1",focus="m")]
[CameraShake(duration=0.3, xstrength=12, ystrength=15, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="领头的打手"]所以你就把我们的机密告诉了对家?!
[charslot(slot="m",name="avg_4186_tmoris_1#12$3",focus="m")]
[name="八幡海铃"]......我不懂你在说什么。
[charslot(slot="m",name="avg_npc_698_1#1$1",focus="m")]
[name="领头的打手"]*哥伦比亚粗口*,别装傻了!自从你来过后,我们的人就不断遭到暗算!
[name="领头的打手"]亏我和老大当时那么信任你,还邀请你加入我们!
[charslot(slot="m",name="avg_4186_tmoris_1#7$3",focus="m")]
[name="八幡海铃"]弗朗西斯,我不记得我有做过什么对不起你们的事......
[charslot(slot="m",name="avg_npc_698_1#1$1",focus="m")]
[name="弗朗西斯"]哼,是你亏欠的人实在太多,想都想不起来了吧?!
[charslot(slot="m",name="avg_npc_698_1#1$1",focus="m")]
[CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[name="弗朗西斯"]老大死了,大家都死了,几百号人现在只剩我们十几个了!
[charslot(slot="m",name="avg_4186_tmoris_1#7$3",focus="m")]
[name="八幡海铃"]......什么意思?
[charslot(slot="m",name="avg_npc_698_1#1$1",focus="m")]
[name="弗朗西斯"]我们一帮兄弟好不容易从哥伦比亚漂泊到这鬼地方,全栽在你一个人手上了!
[charslot(slot="m",name="avg_4186_tmoris_1#7$3",focus="m")]
[name="八幡海铃"]我......
[charslot(slot="m",name="avg_npc_699_1#1$1",focus="m")]
[name="愤怒的打手"]别跟她废话了,我们这么多人在这,今天必须给她个教训!
[charslot(slot="m",name="avg_4186_tmoris_1#12$3",focus="m")]
[name="八幡海铃"]我不想和你们起冲突......
[Dialog]
[charslot]
虽然海铃努力想要通过言语平息冲突,但对方逼近的脚步没有丝毫停下的意思——
她不得不放下了拿在手上的琴盒。
[charslot(slot="m",name="avg_npc_698_1#1$1",focus="m")]
[name="弗朗西斯"]所有人......跟我上!
[Dialog]
[PlaySound(key="$d_avg_swordexsheath", volume=1)]
[PlaySound(key="$d_avg_attack_ready",volume=0.6,delay=0.7)]
[Delay(time=1.5)]
[Dialog]
[stopmusic(fadetime=1.5)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[charslot]
[Image(image="cg_rainsplash",screenadapt="coverall",fadetime=0,block=true)]
[Delay(time=1)]
[PlaySound(key="$d_avg_shallowswalk", volume=1, loop=true, channel="s")]
[StopSound(channel="s", fadetime=2.5)]
[PlayMusic(intro="$mist_intro", key="$mist_loop", volume=0.6)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)]
[Delay(time=1)]
[name="好心的老妇人"]小姐,不要再往前走了。
[name="好心的老妇人"]那边刚发生了点事,你一个人去不安全。赶紧绕路吧。
[name="戴着帽子的少女"]......谢谢提醒。
少女并没有理会路人的劝告,而是朝她说的方向继续走去。
[Dialog]
[PlaySound(key="$d_avg_shallowswalk",volume=1)]
[Delay(time=1.5)]
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)]
[image]
[charslot]
[Background(image="33_g2_srcalley", screenadapt="coverall", block=true)]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
雨淅淅沥沥地下着,冲刷着叙拉古的一切。
少女走进小巷,这里干干净净,仿佛是刚建好一样,一尘不染。
叙拉古的清洁工总是这么专业。
潮湿的空气中,闻不到一丝血的气味。
[Dialog]
[charslot(slot="m",name="avg_4182_oblvns_1#2$3",duration=1)]
[Delay(time=1)]
[charslot(slot="m",name="avg_4182_oblvns_1#2$3",focus="m")]
[name="丰川祥子"]......
[name="丰川祥子"]海铃......你在哪里?
[charslot(slot="m",name="avg_4182_oblvns_1#2$3",focus="n")]
[name="???"]你在......找海铃吗?
[Dialog]
[charslot(slot="m",name="avg_4182_oblvns_1#2$3",focus="m")]
[Delay(time=1)]
[Dialog]
[charslot]
[Delay(time=0.2)]
[charslot(slot="m",name="avg_npc_698_1#1$1",duration=1)]
[Delay(time=2)]
[Dialog]
[StopSound(channel="d", fadetime=2)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[charslot]
[Background(image="33_g11_mansionhall", screenadapt="coverall", block=true)]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
一座娱乐场里的台球室。没有人会想到,有人将它当作自己的住所。
几个纸箱简单地拼成了一张床,最基本的生活用品全被塞进了快餐店赠送的袋子里。
[Dialog]
[PlaySound(key="$d_avg_openenvelope_slow",volume=1)]
[Delay(time=3)]
[PlaySound(key="$d_avg_coin")]
[PlaySound(key="$d_avg_coin", loop=false, channel="coin2",delay=0.6)]
台球桌上摆满了信封,里面装着海铃的酬劳。
海铃一一拆开这些信封,将里面的金币随手扔在桌上,一枚枚印刻着“家族”“秩序”的金币很快堆成了一座小山。
这些金币就这样被随意地放在毫无保护的地方,就算丢了,她也一点都不会心疼。
[Dialog]
[PlaySound(key="$d_avg_papertear", volume=1)]
[delay(time=1.5)]
[charslot(slot="m",name="avg_4186_tmoris_1#7$3",focus="m")]
[name="八幡海铃"]......嗯?
[Dialog]
[charslot]
海铃再次确认了一遍——这封信里什么都没有。
她将信封翻了过来,上面印着一枚家族徽记,还有一个寄件地址。
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[charslot]
[Background(image="33_g7_reception", screenadapt="coverall", block=true)]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[charslot(slot="m",name="avg_npc_699_1#1$1",focus="m")]
[name="严肃的打手"]老爷,她来了。
[Dialog]
[charslot]
[Delay(time=0.2)]
[PlaySound(key="$d_avg_walk_stage", volume=1,loop="false", channel="nw")]
[stopsound(fadetime=2, channel="nw")]
[charslot(slot="m",name="avg_4186_tmoris_1#1$3",duration=1)]
[Delay(time=2)]
[charslot(slot="m",name="avg_4186_tmoris_1#1$3",focus="n")]
[name="苍老的声音"]监狱里的那些人,没找你麻烦吧?
[charslot(slot="m",name="avg_4186_tmoris_1#11$3",focus="m")]
[name="八幡海铃"]都是老熟人了,更何况,他们都知道我背后的雇主是谁,何必找不痛快。
[charslot(slot="m",name="avg_4186_tmoris_1#12$3",focus="m")]
[name="八幡海铃"]不过老爷特地把我叫来,恐怕不只是为了问我这种小事吧?
[charslot(slot="m",name="avg_4186_tmoris_1#12$3",focus="n")]
[name="苍老的声音"]呵呵,就是单纯关心一下合作伙伴。
[charslot(slot="m",name="avg_4186_tmoris_1#12$3",focus="m")]
[name="八幡海铃"]老爷,我们什么时候成合作伙伴了?
[name="八幡海铃"]我们之前签订合同时,你甚至不愿意以你家族的名义委托我。
[charslot(slot="m",name="avg_4186_tmoris_1#12$3",focus="n")]
[name="苍老的声音"]既然想成为“合作伙伴”,从现在起当然要开诚布公——
[name="苍老的声音"]海铃,我想和你做笔长期生意。
[charslot(slot="m",name="avg_4186_tmoris_1#7$3",focus="m")]
[name="八幡海铃"]什么生意必须当面谈?
[charslot(slot="m",name="avg_4186_tmoris_1#7$3",focus="n")]
[name="苍老的声音"]我想——邀请你加入我的家族。
[charslot(slot="m",name="avg_4186_tmoris_1#6$3",focus="m")]
[name="八幡海铃"]......
[name="八幡海铃"]你说......什么?
[Dialog]
[Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)]
[Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)]
[charslot]
[Background(image="33_g11_mansionhall", screenadapt="coverall", block=true)]
[Delay(time=1)]
[Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)]
[Delay(time=1)]
[PlaySound(key="$d_avg_open_door",volume=0.6)]
[delay(time=2.5)]
[PlaySound(key="$d_gen_walk_n",volume=0.6)]
[charslot(slot="m",name="avg_4182_oblvns_1#12$2",duration=1)]
[delay(time=2)]
[charslot(slot="m",name="avg_4182_oblvns_1#12$2",focus="m")]
[name="丰川祥子"]里面没人。
[Dialog]
[charslot]
[PlaySound(key="$d_avg_runstop", volume=1)]
[charslot(slot="m",name="avg_npc_698_1#1$1",duration=0.5)]
[delay(time=1)]
[charslot(slot="m",name="avg_4182_oblvns_1#12$2",focus="m")]
[name="丰川祥子"]你明明那么怕她,为什么还要跟过来?
[charslot(slot="m",name="avg_npc_698_1#1$1",focus="m")]
[name="弗朗西斯"]你不是家族成员,当然不懂!我必须......替大家报仇雪恨!
[charslot(slot="m",name="avg_4182_oblvns_1#9$2",focus="m")]
[name="丰川祥子"]你们和海铃之间到底发生过什么事,她那么不可饶恕吗?
[charslot(slot="m",name="avg_npc_698_1#1$1",focus="m")]
[name="弗朗西斯"]你如果经历过这种“背叛”,一定也不会原谅她......
[name="弗朗西斯"]我们家族大部分成员都是从哥伦比亚拓荒区逃难至此的普通人,缺少人脉和资源,所以经常会遭到各种本地帮派的挤对。
[name="弗朗西斯"]这种情况持续了很多年,直到有一天,老大花重金请来了一个打手。
[charslot(slot="m",name="avg_4182_oblvns_1#9$2",focus="m")]
[name="丰川祥子"]那个人是海铃?
[charslot(slot="m",name="avg_npc_698_1#1$1",focus="m")]
[name="弗朗西斯"]嗯。雇佣她以后,我们度过了很长一段时间的安稳日子。
[name="弗朗西斯"]那段日子真的很美好,再也不用担心据点突然被人偷袭,也不用担心有人上门来找麻烦......
[name="弗朗西斯"]但我们邀请她加入我们家族时,她却拒绝了,而且第二天她整个人还直接消失了。
[name="弗朗西斯"]正当我们觉得疑惑的时候,不知道谁引来的对家打手,偷袭了我们的据点。
[name="弗朗西斯"]那场面我至今都不愿回想......实在太惨了!
[charslot(slot="m",name="avg_4182_oblvns_1#9$2",focus="m")]
[name="丰川祥子"]你觉得是海铃出卖了你们?
[charslot(slot="m",name="avg_npc_698_1#1$1",focus="m")]
[name="弗朗西斯"]除了她还能是谁,哪有这么巧合的事情?!
[charslot(slot="m",name="avg_4182_oblvns_1#10$2",focus="m")]
[name="丰川祥子"]......我不相信海铃会做出这种背信弃义的事。
[name="丰川祥子"]我认识的海铃,和你说的一样,能力强大,令人安心。
[name="丰川祥子"]而且会对自己加入的组织尽职尽责。
[charslot(slot="m",name="avg_npc_698_1#1$1",focus="m")]
[name="弗朗西斯"]可是,事实就摆在我面前......
[charslot(slot="m",name="avg_4182_oblvns_1#12$2",focus="m")]
[name="丰川祥子"]你有在那帮偷袭你的人中,看见她的身影吗?
[charslot(slot="m",name="avg_npc_698_1#1$1",focus="m")]
[name="弗朗西斯"]......没有。
[charslot(slot="m",name="avg_4182_oblvns_1#12$2",focus="m")]
[name="丰川祥子"]那你还记得那些偷袭者的面貌吗?
[charslot(slot="m",name="avg_npc_698_1#1$1",focus="m")]
[name="弗朗西斯"]一辈子都忘不了。
[Dialog]
[charslot]
祥子深吸了一口气,将手伸向了口袋里的防身武器。
[charslot(slot="m",name="avg_4182_oblvns_1#9$2",focus="m")]
[name="丰川祥子"]如果......是有人故意离间你们呢?
[name="丰川祥子"]如果......是有人一直在监视海铃呢?
[charslot(slot="m",name="avg_npc_698_1#1$1",focus="m")]
[name="弗朗西斯"]......你这是什么意思?
[Dialog]
[charslot]
[stopmusic(fadetime=2)]
[Delay(time=1)]
[PlaySound(key="$d_avg_opencabinet", volume=0.8)]
[PlaySound(key="$d_avg_open_drawer", volume=1,delay=0.3)]
[PlaySound(key="$d_avg_opencabinet", volume=1, loop=false, channel="k",delay=0.5)]
[CameraShake(duration=1, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)]
[delay(time=1.5)]
弗朗西斯还没反应过来,四周的柜门突然全部被推开。
每个柜子里都站着一个身形魁梧的打手,他们手里拿着武器,一齐指向房间中央的两人。
[Dialog]
[charslot(slot="l",name="avg_npc_699_1#1$1",duration=1)]
[charslot(slot="r",name="avg_npc_699_1#1$1",duration=1)]
[Delay(time=1.5)]
[playsound(key="$d_avg_gunequip",volume=0.7)]
[PlaySound(key="$d_avg_gunload", volume=0.9,delay=0.2)]
[PlaySound(key="$shotgunreload", volume=1,delay=0.4)]
[playsound(key="$d_avg_gunequip",channel="1",volume=0.3)]
[Delay(time=1.5)]
[charslot(slot="l",name="avg_npc_699_1#1$1",focus="all")]
[name="神秘的打手们"]不许动。
[Dialog]
[stopmusic(fadetime=2)]
[Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)]
[charslot]
[Image]